Please submit via email the form or firstname.lastname@example.org
One-to-two page typed statement of purpose.
Your statement of purpose should include your reasons for wanting to join the Multimedia Graduate Program. Describe what kinds of research you wish to pursue and what contributions you think you can make to the development of creative
uses oftechnology. This document may be sent as an email attachment, preferably in a Word.doc or .pdf format.
Statements of Purpose
A statement of purpose explains why you want to go into a particular program, why their program is particularly appropriate for you, what your career goals are, and how well prepared you are to do well as a graduate student in that
Follow these guidelines:
(it is alright to exaggerate your strengths but don’t lie; it is okay to gloss over your weaknesses, but if they are important, you need to at least address them—for instance, if you are lacking certain prerequisites, explain how you
plan to fulfill
Don’t just list things
that could best be presented in your résumé; use the statement to discuss how you accomplished your achievements, especially how you overcame difficulties.
Use proper English—have someone with excellent editing skills proofread everything for you; ask your advisor for help as well.
Indicate what you achieved
as an undergraduate besides earning a 4.0 GPA. Many graduate schools prefer a very well rounded “B” student who has been active on their campus or in their community over someone who has ONLY gotten perfect grades.
In particular,emphasize any experience you have had in areas directly pertinent
to your future studies.
Use “power words”to describe your achievements.
Current resume(this document may be sent as an email attachment, preferably in a Word.doc or .pdf format).
Unofficial transcriptsfrom every college or university you have attended since high school (whether or not a degree was granted).
Two letters of recommendation.
Letters of recommendation and portfolio may be mailed or emailed to the department separately from the application as long as all materials arrive by June 1, 2020.
Letters of Recommendation
Letters of Recommendation can be the make-or-break difference in whether or not you gain admission to a particular graduate program. Here are some suggestions for obtaining the best possible letters:
Make your request early, so the faculty member has plenty of time to meet whatever deadlines you have (tell them what your deadline is). Provide a self-addressed, stamped postcard that they can drop in the mail to you
at the time of submission.
Make your request in person
or at least over the telephone and follow up with a formal letter of request or even a formal email. Follow up with a thank-you note. Some faculty need to match your name with your face before they remember you.
Request letters only from faculty members who have worked with you recently
or who know your work or will have good reason to remember you (sending them a copy of an old paper with their comments on it is useful).
Send faculty a copy of your résumé, a copy of your statement of purpose or personal statement, and tell them in a couple of well-written paragraphs why you are applying to that school and program and why you are
asking them for a
letter. (If you are applying to more than one school or program, write a couple of different paragraphs about each one.) Sending these documents on a disk or as an email attachment allows the faculty member the ability to cut and-
paste if they want
to—saving them time and using your carefully chosen words.
Remind the faculty of your past work
and how what you did applies to the graduate program(s) to which you are applying.
Give the faculty enough information
to write a personal letter about you not just some vague, generic note. Faculty will often be completing a form which asks them to discuss such things as your leadership abilities, your written and oral communication skills, your
your creativity, how long and in what capacity they have known you, your interpersonal skills, your maturity, your experience in working with diverse groups of people and their assessment of your capability for doing graduate work.
In all of your correspondence with the faculty, do NOT make any spelling or grammar errors, and D.O. take the time to make your request, your résumé, and any other materials look like serious, professional documents.
An online portfolio of relevant work 5 to 10 relevant works. All work must be original in fabrication and concept. Applicants are required to indicate their role if the submission is a result of a group project.
Any works submitted that were influenced by another artist, such as master copies or pop-culture references, must be accompanied by proper citation
Portfolios should be submitted in an online electronic format and should include the following:
Applicant’s name and contact information
Table of contents
A description of the applicant’s individual contribution to any group or professional design projects
Academic, personal, and/or professional projects. Each project should include:
Project title and date
Whether the work was done for academic, professional, or personal purposes (if academic, provide the course title and number)
Portfolios should demonstrate creative skills and quality craftsmanship in a selection of traditional and/or contemporary media and techniques.
Students should submit a portfolio of current design and/or related work that displays a candidate’s visual and content-related interests and abilities. The faculty especially likes to see self-directed/generated works or
Portfolios should consist of scholarly, academic, and/or professional work, and at your discretion, may or may not include visual material as related to your proposed research.
Portfolios should specifically reference methods, media, and models (physical and intellectual, digital and analog, historic and contemporary, built and proposed) that demonstrate design fluency and intellectual depth in
questions and critical areas of inquiry.
In addition to the portfolio review, the admissions committee may contact you for a phone, in-person or Skype interview.
OPTION 1 - Application for Majors
This option is for students with academic backgrounds in experience design-related fields.
Students are expected to submit 5–10 projects (not pages) with a table of contents
Demonstration of fundamental abilities to design and communicate using the standard skills of the profession (digital, hand drawing, drafting, and modeling) as they relate to a variety of representational methods (e.g., plans,
sections,elevations, perspectives, and models
Use of a strong design project to show strengths in design work, the process behind the design, tools used, and the resolution of technical issues
Use of creativity to demonstrate their design outlook and skill level
OPTION 2 - Application for Non-Majors
This option is for students with no formal academic background or experience in design-related fields. These students are using the portfolio to demonstrate their potential in design. The faculty who assess the portfolio will be
examining how the
student tells a story rather than the student’s already established design or technological skills.
The submission of design project work is NOT expected
The submission of examples of creative and/or scholarly items is expected. This may include expressions and activities, such as art or craft projects or installations, freehand sketches, photography, poetry, creative or scholarly
The compilation of work will demonstrate a high level of critical thinking and the ability to think creatively
This is an opportunity for students to demonstrate how they apply a design lens to their varied academic backgrounds
The portfolio is intended to show interest and potential aptitude for design
The portfolio should include technical or professional achievements
Pathways for Non-majors
For students who have compelling backgrounds in other disciplines, we also offer pathways to an M.A. in Multimedia with a concentration in Interaction Design that includes additional coursework.
Based on review and consultation with the admission committee, we can offer a 3-year program starting in the preceding fall to students who have the passion but lack prior experience in the production and design of interactive experiences.
A three-year option means that you will start in the fall semester and complete a year of preliminary courses before joining the regular cohort in the following year.